EpocCam is a two-part app that turns your iPhone into a webcam, and it has been acquired by Corsair to bolster its content creator product portfolio.
Corsair is known for its mouse and keyboard products as well as its Elgato subsidiary. Apple watch login. Elgato specializes in streaming hardware and software, and the EpocCam app will be joining the company's product line.
To note the purchase, EpocCam has relaunched on iOS with an all new UX and better integration with Elgato products. The company notes that further updates are planned to improve product integrations.
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Corsair says that EpocCam is one of the leading video apps in the App Store. The app uses the cameras on an iPhone or an iPad to function as a webcam for Windows PCs and Macs for use with Zoom, Skype, OBS Studio, Google Meet, or Microsoft Teams.
You can download the EpocCam app combo from the App Store, with one component on your iPhone and one on your Mac or Windows PC, and it will enable 640x480 streams wirelessly for free. A pro version is available for $7.99 for full 1080p streams, enables using the iPhone as a mic, and adds HDR support.
- Apps must follow an approved business model and clearly show you the price, tell you what you get with your purchase, and explain subscription-renewal terms up front. Apple sends a receipt each time you use our in‑app purchase feature,.
- IOS Apps on Mac runs your unmodified iPhone and iPad apps on Apple silicon with no porting process. Your apps use the same frameworks and infrastructure that Mac Catalyst apps use to run, but without the need to recompile for the Mac platform.
Apple's latest Mac models have taken some criticism for only including 1080p webcams. Users often seek out expensive 4K cameras for use in their streams or video calls, though that isn't necessary.
The push for WFH has seen many new apps and startups try to innovate in the space, like Camo. AppleInsiderpreviously covered the best ways to handle video conference in from home, and mentioned EpocCam as an option.
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iPhone apps and iPad apps are available without modification on the Mac App Store on Apple silicon Macs, opening new possibilities for users and developers alike. These apps can be optimized to work with keyboards, windows, and touch-input gestures by using existing capabilities that are already available to iPhone and iPad apps. You can even adjust the way they work on Mac by checking for existing capabilities and enabling and disabling features accordingly.
No porting required.
Apple's latest Mac models have taken some criticism for only including 1080p webcams. Users often seek out expensive 4K cameras for use in their streams or video calls, though that isn't necessary.
The push for WFH has seen many new apps and startups try to innovate in the space, like Camo. AppleInsiderpreviously covered the best ways to handle video conference in from home, and mentioned EpocCam as an option.
AppleInsider has affiliate partnerships and may earn commission on products purchased through affiliate links. These partnerships do not influence our editorial content.
iPhone apps and iPad apps are available without modification on the Mac App Store on Apple silicon Macs, opening new possibilities for users and developers alike. These apps can be optimized to work with keyboards, windows, and touch-input gestures by using existing capabilities that are already available to iPhone and iPad apps. You can even adjust the way they work on Mac by checking for existing capabilities and enabling and disabling features accordingly.
No porting required.
iPhone and iPad apps on the App Store are automatically available on the Mac App Store on Apple silicon Macs, without any modification to the app. There is no porting process — the same frameworks that your apps use on iPhone and iPad are available and tuned just for Mac, taking advantage of the same shared architecture across all three platforms.
Optimize for iPhone, iPad, and Mac.
There are features available to iPhone and iPad apps that make it easier for them to run on Mac and improve the overall user experience when run on any of these platforms. For example, adding keyboard support not only enables the primary interface for the Mac, it also supports the growing number of users who use keyboards with their iPads. Supporting iPad Multitasking and Auto Layout lets your app support resizable windows on iPad and Mac. If your app supports standard gesture recognizers for pinch, scroll, rotate, and zoom effects, they will automatically map to appropriate gestures on Mac input devices. Adding support for drag and drop enables a common use pattern on the Mac and makes your iPad app even more versatile. Apps that deal with files can handle files correctly on every platform using the latest Bundle and FileManager APIs. And when you're ready, you can use Mac Catalyst to create an app that truly takes advantage of everything Mac has to offer.
Makes sense for Mac.
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Some apps are optimized to take advantage of features unique to iPhone and iPad. Carefully consider if your app makes sense for Mac and, if so, how it will work. For example, your app might use hardware unique to iPhone and iPad, such as the multi-touch screen, gyroscopes, accelerometers, and depth-sensing cameras. Or it might use frameworks, such as ARKit and CallKit, that are not available on Mac. Decide whether your app depends on these unique features or whether it uses them occasionally. In either case, you can enable and disable features in your app as needed.
On the Mac App Store.
Users can find iPhone and iPad apps right on the Mac App Store. These apps are distinguished by the 'Designed for iPhone' and 'Designed for iPad' badge next to the app icon. They can be found by browsing curated selections and charts, or by searching and clicking the 'iPhone & iPad Apps' toggle at the top of search results.
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Rating and reviews. The ratings and reviews on the Mac App Store are independent of those on the App Store for iPhone and iPad, so users looking at your app will see reviews only from other users on the same platform.
Universal purchase. If your iPhone or iPad app is available on the Mac App Store, you can later replace it with a Mac version by adding the macOS platform to your app in App Store Connect. Existing users of your iPhone or iPad app on Mac will then receive the new Mac app as an update. If your iPhone or iPad app already offers a Mac app as part of a universal purchase, the option to offer the iPhone or iPad app on the Mac App Store will not be available.
Manage your app.
Managing Mac App Store availability. By default, your apps are published automatically on the Mac App Store. If you determine that your app does not make sense on Mac, you can edit its availability at any time in App Store Connect.
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Verify your app on macOS. iPhone and iPad apps on the Mac App Store are labeled as 'Not verified for macOS' by default. Once you've tested your app on an Apple silicon Mac to confirm that it runs well, you can verify its compatibility in App Store Connect to remove this label on the App Store.
App Analytics. Determine how many product page views, downloads, and sales your app receives on the Mac platform using App Analytics in App Store Connect.